When I got to the first level cap on my main in The Lord of the Rings Online, 50, I went back through my quest log and counted every quest I’d done, just to see what it added up to. I think the result was 620 — something in that vicinity, in any case.
I just hit the newest cap, 100, a few days ago, and decided to do it again. If the first 50 levels took 620 quests, how many do you think it took to get the next 50?
Posted in MMOs, Video Games
The entries in 50 in 50 were alphabetical, because it seemed the simplest recourse. I didn’t want to sort them by how much I liked them, which would have been a subjective nightmare. Still, I think I’d like to try at least a little bit of a non-alphabetical sorting method, so here are my top 10 MMOs by (sometimes estimated, sometimes not) time played.
When I can, I’ll use Raptr’s tracking to help me sort things, but since I only signed up for Raptr in mid-2011, there will be quite a few holes. In a few cases, I was able to recall /played (or whatever it is in various games) to some degree, so I can use that as well, though I haven’t logged into any of these games to specifically see how long I’ve played them.
Posted in 50 in 50, MMOs, Video Games
Tagged City of Heroes, Guild Wars, Guild Wars 2, LOTRO, Planetside 2, Rift, Star Trek Online, SWTOR, The Elder Scrolls Online, The Secret World, World of Warcraft
Last played: 2009
Wait, what? How is this an MMO worthy of discussion? Is it even an MMO? I think it is, and I also think it has a system I wish more MMOs that are trying to be “different” would adopt.
Last played: 2013
[I know I originally said this would be last. Had a change of plans, decided that one of the MMOs on my list wasn’t sufficiently MMO enough while another that I’d forgotten about was MMO enough to be included. Don’t worry, I’m preserving the alphabetical order!]
There was a bit on ESPN several years ago, that said baseball in America and soccer in Brazil were the same: slow-paced, older sports that, if they didn’t already exist, would have a hard time catching on with today’s fast-paced, action-first sports fans. Seriously, think about it: Would baseball stand a chance against football, auto racing, basketball – not to mention a host of other entertainment options – if it were introduced today? Probably not.
World of Warcraft is the baseball of the MMO world. It continues to thrive not so much because of its quality but because it’s just there – and, for people who started their MMO careers with it, it always has been.
Last played: 2012
Wizard101 is one of the most wildly successful MMOs you’ve probably never played. KingsIsle’s got 30 million registered players for the game, which dwarfs all but a few MMOs, As with most of the older F2P titles I’ve covered in this space, it has a somewhat older system, one with a lot of pay walls and a mild form of pay-to-win in its cash shop. It’s probably not a bad move for what it is. When you’re a parent, it’s relatively easy for you to toss $6/month (the price of a basic subscription) or more at your child to keep them entertained; that’s arguably harder when you’re trying to justify that same expenditure for yourself.
Last played: 2010
Experience: Very Minimal
Like yesterday’s entry, Vindictus also features action combat, and did so back when such a thing was much less common. As an added bonus, when you hit monsters hard enough, they’d fly back and smash into a wall, cartoon-style. That was all I needed to check it out.
There was the hint of a role-playing game to accompany the fast-paced combat, told in an old-school JRPG style, which I found quaint and charming. I ran an instance or two by myself, just to get used to things, and thought it lived up to the billing and could at least be a fun hack-and-slash for me to try out occasionally. Then I joined a group for my second run.
That went less well.
Last played: 2012
Ah, TERA. Good ol’ TERA.
If you’ve been following along this far, you probably know my opinion of the game. It has all the great elements that I love: dreadful early leveling experience, but with the promise that you’ll do the really cool stuff soon(tm); insistence that it’s got an amazing system – in this case, action combat – that’s so erection-inducing spectacular that you’ll wonder why you ever played anything else; all wrapped up in a bundle of hype that was guaranteed to make its elitist hipster Korean MMO fans thumb their noses at those “tab-targeting carebears who can’t handle a real game.”