50 MMOs in 50 Days #46: TERA

Last played: 2012
Experience: Minimal

Ah, TERA. Good ol’ TERA.

If you’ve been following along this far, you probably know my opinion of the game. It has all the great elements that I love: dreadful early leveling experience, but with the promise that you’ll do the really cool stuff soon(tm); insistence that it’s got an amazing system – in this case, action combat – that’s so erection-inducing spectacular that you’ll wonder why you ever played anything else; all wrapped up in a bundle of hype that was guaranteed to make its elitist hipster Korean MMO fans thumb their noses at those “tab-targeting carebears who can’t handle a real game.”

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50 MMOs in 50 Days #45: Swordsman

Last played: 2014
Experience: Very Minimal

You can get my fuller review of Swordsman over here – but does that just sound weird right off the bat? I mean, I know we have way too many games with “Online” or “World of” in the titles, but just plain “Swordsman” doesn’t sound like a game to me. I think you could come up with something a little better and still original that sounded like a game, like Swordsman of Honor or Path of the Swordsman or something.

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50 MMOs in 50 Days #44: Star Wars: The Old Republic

Last played: 2012
Experience: Very Extensive

In my “beta review” for Star Wars: The Old Republic, I wrote that all the cut scenes and drama were neat, but I wondered if if they would be enough to “slow down” MMO players or if “we’ll see level 50 Jedi and Sith prancing around within a week of the game’s launch, wondering why the endgame is ‘so weak,’ regardless of whether it is or not.”

I overestimated SWTOR players, but only slightly. It took closer to three or four weeks, and BioWare was shocked – shocked! – that it happened.

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50 MMOs in 50 Days #43: Star Trek Online

Last played: 2012
Experience: Extensive

Usually, when I leave a game, I leave it for good, especially if it left a bad taste in my mouth the first time. That was my experience with Star Trek Online. I got into it shortly after its launch in 2010 because, hey, I’m a Star Trek nut. I even got a lifetime account from Cryptic Studios, but it wasn’t enough to keep me interested.

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50 MMOs in 50 Days #42: Spiral Knights

Last played: 2011
Experience: Very Minimal

At least it isn’t in imminent danger of being shut down, but I did have a bit of a “huh” moment when, just a few hours before I wrote this, I noticed someone in a forum saying he was looking for more people to play Spiral Knights with. It’s just another odd case of me hearing something notable about a game I haven’t played in years just as I’m getting ready to write about it.

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50 MMOs in 50 Days #41: The Secret World

Last played: 2014
Experience: Extensive

I’m not sure whether to call The Secret World a success or a failure. It’s obviously “succeeded” to the point that it’s a well-made game in the AAA space that’s still going, with its only “issue” in its two-plus years being the removal of a subscription fee shortly after launch.

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50 MMOs in 50 Days #40: Rusty Hearts

Last played: 2011
Experience: Very Minimal

We’re all used to having to repeat dungeons or raids or dailies at max level. But at least during the leveling process, we get to do things that are a little different, in different areas. Sure, killing 10 rats over and over is dull, but if I get to do it in a forest, on an island, on top of a mountain… well, that’s something, right?

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