Category Archives: MMOs

50 MMOs in 50 Days #28: The Lord of the Rings Online

Last played: 2014 Experience: Very Extensive This is my World of Warcraft, the game I played forever. Did all the leveling, all the dungeons, all the raids, up ’til about two years ago, and so on… the whole shebang. Now, … Continue reading

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50 MMOs in 50 Days #27: LEGO Universe

Last played: 2011 Experience: Very Minimal It wasn’t exactly Gods & Heroes bad – LEGO Universe actually worked, at least – but what it delivered in the game seemed a whole lot less than what was promised on paper. The … Continue reading

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50 MMOs in 50 Days #26: Landmark

Last played: 2014 Experience: Minimal Landmark is the other “still unreleased” game on my list, but unlike ArcheAge, it’s still got a long ways to go before it’s finished, and it’s tough to say how it’ll turn out. Also, I … Continue reading

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50 MMOs in 50 Days #25: Guild Wars 2

Last played: 2014 Experience: You need to ask? I align so well with Guild Wars 2 because ArenaNet’s philosophy toward the game and my personal philosophy on life and work line up almost perfectly. The overriding thing we heard during … Continue reading

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50 MMOs in 50 Days #24: Guild Wars

Last played: 2013 Experience: Very Extensive The very first time I heard about the concept of MMOs, I thought they sounded great – except for that whole “monthly fee” thing. So I have to pay for the game and then … Continue reading

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50 MMOs in 50 Days #23: Gods & Heroes: Rome Rising

Last played: 2011 Experience: Minimal I don’t think anyone’s ever actually asked me what the worst MMO I ever played was. If they did, I might answer Gods & Heroes. Or maybe I’m so very down on it because of … Continue reading

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50 MMOs in 50 Days #22: Global Agenda

Last played: 2011 Experience: Minimal If a typical MMO has open-world PvE and instanced PvP, I’ll usually spend about 95% of my time doing the PvE and just dabble in the PvP. Global Agenda was just about the opposite for … Continue reading

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