Last played: 2014
Experience: Very Minimal
Firefall is a game I want to both love and hate, and I can’t do either.
I love the concept of an open-world shooter with lots to do, and who wouldn’t? I got an hour-long private conversation with now-president of Red 5 Studios, James Macauley, at PAX Prime 2012, and he showed me an eye-popping set of features, from adventuring to PvP to crafting, and these weren’t just “drawing board” ideas or hype – they were actually in the beta version of the game. It all sounded so good.
My hands-on interaction with the game has been less rosy. But this is one case where I don’t know that my experience is really indicative of anything.
Some of you might have seen my disastrous stream from a few weeks ago, where I missed the exact moment to progress in the tutorial and had to start it over. Then, after getting killed by a descending thumper, there was no indication of where to go to continue the main quest. I’ve realized that I had the same issue in one of Firefall‘s previous incarnations, seemingly fighting with the UI and quest log to figure out where I was supposed to go and what I was supposed to do. In beta, I might have lived with that. In live, I’m less forgiving.
I’m also cognizant of the fact that I don’t have the twitch reflexes of some people when it comes to shooters, which is why I never play a scout in Team Fortress 2 or Light Assault in PlanetSide 2. Two dimensions are enough for me, thank you very much, and the fact that everyone has a jetpack to cruise around with in Firefall is a gameplay feature I’ll never be comfortable with.
And then there are all the very well-publicized issues that Red 5 Studios had with Firefall‘s development, and after a while I just got weary of keeping up with them. I’ve started over three times in the game so far, and with the third one now bombing for me, I just don’t have it in me to keep caring. I don’t even feel like filing a bug report to deal with my advancement issues. It’s just easier to walk away.
But I know a lot of people still like the game, and I still read about how great the final product is. It probably is a decent game, and I’m not going to go out of my way to trash it. I think my experience is atypical, but in the world of gaming, F2P gaming especially, it’s ridiculously easy for people to find reasons not to play something they aren’t 100% invested in and just move on to something else. That’s what happened to me with Firefall; your mileage may vary. I hope you have a great time.